Mono - GDScript extends C# Script · Issue #38352 · godotengine

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Last updated 04 julho 2024
Mono - GDScript extends C# Script · Issue #38352 · godotengine
Godot version: 3.2.2 Beta 1 Mono OS/device including version: Linux Mint 19.3 Issue description: Since all scripts should be compatible with each other, GDScript should be able to extend C# Scripts. For example: class MyMonoScript : Node
Mono - GDScript extends C# Script · Issue #38352 · godotengine
gdignore does not exclude C# scripts from build · Issue #56339 · godotengine /godot · GitHub
Mono - GDScript extends C# Script · Issue #38352 · godotengine
Godot error: can_instantiate: Cannot instance script because the associated class could not be found
Mono - GDScript extends C# Script · Issue #38352 · godotengine
4.0: Cannot extend a script through the editor (create button does nothing) · Issue #65827 · godotengine/godot · GitHub
Mono - GDScript extends C# Script · Issue #38352 · godotengine
Failed to create c# project · Issue #70468 · godotengine/godot · GitHub
Mono - GDScript extends C# Script · Issue #38352 · godotengine
4.0: Cannot extend a script through the editor (create button does nothing) · Issue #65827 · godotengine/godot · GitHub
Mono - GDScript extends C# Script · Issue #38352 · godotengine
Introducing C# in Godot
Mono - GDScript extends C# Script · Issue #38352 · godotengine
C# progress report: Visual Studio and VSCode
Mono - GDScript extends C# Script · Issue #38352 · godotengine
Error MSB4236: The SDK 'Godot.NET.Sdk/4.1.1' specified could not be found. · Issue #81940 · godotengine/godot · GitHub
Mono - GDScript extends C# Script · Issue #38352 · godotengine
The Ultimate Godot C# Setup Guide
Mono - GDScript extends C# Script · Issue #38352 · godotengine
C# Script Registration that use Generics can error out in the ScriptManagerBridge · Issue #79519 · godotengine/godot · GitHub
Mono - GDScript extends C# Script · Issue #38352 · godotengine
GDScript vs C# in Godot 4 Chickensoft — Open source tools for Godot and C#
Mono - GDScript extends C# Script · Issue #38352 · godotengine
Failed to create c# project · Issue #70468 · godotengine/godot · GitHub
Mono - GDScript extends C# Script · Issue #38352 · godotengine
Vector2 constants bug with C# · Issue #33712 · godotengine/godot · GitHub
Mono - GDScript extends C# Script · Issue #38352 · godotengine
Failed to create c# project · Issue #70468 · godotengine/godot · GitHub
Mono - GDScript extends C# Script · Issue #38352 · godotengine
Noticeable performance hit when using gdscript vs c# to do >1000s of matrix and vector math operations per frame in a single loop · Issue #46029 · godotengine/godot · GitHub

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